Windborne
Windborne

Windborne

Immortals
Immortals
infused with one or two types of
Phase Magic
Phase Magic
. They inherit phase affinity, but their only innate ability is summoning wings for flight. In order to wield their phase magic, they must partner with a
Starborne
Starborne
and together create a
Talisman
Talisman
. The
Windborne
Windborne
must be in physical contact with their talisman in order to cast.
When their wings are folded into the
Spirit Realm
Spirit Realm
,
Windborne
Windborne
are not immediately distinct from
Humans
Humans
. However, upon closer inspection, their eye color is slightly inhuman, and their hair carries an unnatural tint.
Tradition states that only sixty-four were originally created by the
Celestials
Celestials
, but since their magic is hereditary, they have grown in number over the generations. They are most commonly found in
Harmura
Harmura
and
Shinra
Shinra
, but have also radiated outwards into the
Continental Mainland
Continental Mainland
.
Their magic pushes them towards certain instinctive behaviors, creating five primary types of
Windborne
Windborne
that have access to just one
Phase Magic
Phase Magic
. Those who have access to two show blended instincts that reflect their magical makeup.
Inspiration: Japanese “Tengu”

Population density of Windborne

Four in five
Immortals
Immortals
are
Windborne
Windborne
. They are most prevalent in the
Peninsula of Harmura
Peninsula of Harmura
, accounting for 16% of the total population. They cluster strongly in centers of governance and tend to occupy entire villages.

Cultural tendencies of Windborne

With access to flight,
Windborne
Windborne
have a natural affinity for being outdoors and in the sky. Their architecture, routines, and even social rituals tend to cluster around rooftops, terraces, ridgelines, and any place where a person can step into the sky without asking permission.
They have a shared history of believing they were anointed by
Celestials
Celestials
to be the servant class of the
Starborne
Starborne
, and part of the ruling class over
Humans
Humans
. How this manifests in their interactions with others depends on their type.

Types of Windborne

Emberai

Windborne
Windborne
that can access
Fire
Fire
magic through a
Talisman
Talisman
are referred to as
Emberai
Emberai
.
An active people that builds pressure. They are stimulated by networking, and vulnerable to free flow. They detest boundaries.
Associated with the element
Fire
Fire
and controlled by the
Abyss Sanctum
Abyss Sanctum
. Extremely rare for them to be found in another Sanctum. Inspired by the
Sylvaran
Sylvaran
; inspiring to
Durani
Durani
; destructive to
Ferralai
Ferralai
; and intimidated by the
Ravari
Ravari
.
Wing color: Dark crimson with orange accents.
Talisman: Their
Fire
Fire
is almost exclusively paired with
Abyss
Abyss

Ravari

Windborne
Windborne
that can access
Water
Water
magic through a
Talisman
Talisman
are referred to as
Ravari
Ravari
.
They answer problems by increasing flow that feeds networking. They are stimulated by boundaries, and vulnerable to pressure. They quench the overly active.
Associated with the element
Water
Water
and controlled by the
Ground Sanctum
Ground Sanctum
and
Mountain Sanctum
Mountain Sanctum
. Inspired by the
Ferralai
Ferralai
; inspiring to the
Sylvaran
Sylvaran
; destructive to the
Emberai
Emberai
; and intimidated by the
Durani
Durani
.
Wing color: Black with blue accents
Talisman: Their
Water
Water
is most commonly paired with
Ground
Ground
or
Mountain
Mountain

Durani

Windborne
Windborne
that can access
Earth
Earth
magic through a
Talisman
Talisman
are referred to as
Durani
Durani
.
These people respond with pressure that feeds boundaries. They are stimulated by activity, and vulnerable to networking. They detest easy flow.
Associated with the element
Earth
Earth
and controlled by the
Thunder Sanctum
Thunder Sanctum
and formerly
Wind Sanctum
Wind Sanctum
. Inspired by the
Emberai
Emberai
; inspiring to the
Ferralai
Ferralai
; destructive to
Ravari
Ravari
; and intimidated by
Sylvaran
Sylvaran
.
Wing color: Ochre with yellow accents
Talisman: Their
Earth
Earth
is most commonly paired with
Thunder
Thunder
, with some having
Blaze
Blaze
, and a rare few having
Wind
Wind

Sylvaran

Windborne
Windborne
that can access
Wood
Wood
magic through a
Talisman
Talisman
are referred to as
Sylvaran
Sylvaran
.
A culture that believes in networking that feeds activity. They are stimulated by flow, and vulnerable to boundaries. They aggressively undermine pressure.
Associated with the element
Wood
Wood
and controlled by
Tornado Sanctum
Tornado Sanctum
and
Lake Sanctum
Lake Sanctum
. Inspired by the
Ravari
Ravari
; inspiring to the
Emberai
Emberai
; destructive to the
Durani
Durani
; and intimidated by the
Ferralai
Ferralai
.
Wing color: Green with azure accents
Talisman: Their
Wood
Wood
is most commonly paired with
Tornado
Tornado
or
Lake
Lake

Ferralai

Windborne
Windborne
that can access
Metal
Metal
magic through a
Talisman
Talisman
are referred to as
Ferralai
Ferralai
.
They define boundaries that increases flow. They are stimulated by pressure, and vulnerable to over activity. They detest networking.
Associated with the element
Metal
Metal
and controlled by the
Blaze Sanctum
Blaze Sanctum
. Inspired by the
Durani
Durani
; inspiring to
Ravari
Ravari
; destructive to
Sylvaran
Sylvaran
; and intimidated by the
Emberai
Emberai
.
Wing color: White
Talisman: Their
Metal
Metal
is most commonly paired with
Blaze
Blaze

Appearance of Windborne

They appear like humans, but have the ability to fold and unfold their wings into the
Spirit Realm
Spirit Realm
. Because the
Spirit Realm
Spirit Realm
overlays only
Peninsula of Harmura
Peninsula of Harmura
, this is only possible on that peninsula. Anywhere else, and the
Windborne
Windborne
must have their wings out.
Wing color and ethnicity depends upon their subtype.