Magic

Magic was imbued into the world by Celestials choosing this planet to experiment with the concepts of the Yin and Yang and derivative trigrams and hexagrams. They picked a small location on the planet to infuse magic into the land, powered by a Spirit realm interfacing layer atop it, and modifying some of the indigenous peoples with magic.
Two magics of change were created:
  • Trigrammatic Magic
    (colloquially known as “Sanctum Magic”) is the change represented by the 8 trigrams. A Starborne can have access to one or two Sanctum Magics. A Windborne can have access to one Sanctum Magic.
  • Elemental Phases
    (colloquially known as “Talisman Magic”) is the transformational powers of one of the 5 phases. A Windborne can have access to one Talisman Magic.

Sanctum Magic

Trigrammatic Magic
The eight trigrams embody forces of nature and spirit creating
Trigrammatic Magic
.
Starborne
are born connected to this magic to varying degrees.
Windborne
can get limited access to this magic from a
Talisman
crafted with a Starborne.
☰ Tornado
☷ Ground
☳ Thunder
☴ Wind
☵ Abyss
☲ Blaze
☶ Mountain
☱ Lake
 

Talisman Magic

Elemental Phases
The Five Elemental Phases focuses on the transitional nature of the target. Only the
Windborne
can harness this magic.
 
Sanctum Master
Empowered by the most pure and powerful manifestation of the magic of their respective
Sanctums
. Traditionally the absolute ruler of the territory.
 
Talisman
Magically empowered items. Most often used and worn by
Windborne
in order to tap into their
Elemental Phases
power.
 
Veilwalker
One who can slip through places like water. They can also observe and travel distances through reflections of liquids and mirrors.
 
Echowood Parchment
Twin parchments enchanted so that anything inked on one automatically appears on the other. Enables instant communication over distances.