Fire

Increases rate of change
Windborne:
Emberai
, only found in
☵ Abyss Sanctum
Behavior: Bursting or nourishing. Activity.
Modulating: Increase or decrease pressure (
Earth
) by bouncing about
Excess: Destroys boundaries (
Metal
) by bursting through
Misc abilities: Melting metal. Cauterizing wounds. Boiling water. Increase natural healing speed. Waking people up.


Fire speeds up activity at the molecular level. It makes everything move faster, which can release bonds, cause chemical reactions, and ignite flame.

Offensive

Use against objects

Inject Fire/Activity: ???
Feed Earth/Pressure:
  • Accelerate gas expansion. Convert solids to gas.
Withdraw Fire/Activity:
  • Cool objects
  • Stop chemical reactions
  • Stop vibrations
Destroy Metal/Boundaries:
  • Melt bonds that make solids hold their shape

Use against a body

Inject Fire/Activity:
  • Over heat
  • Boil blood, eyes
Feed Earth/Pressure:
  • Force swelling. Eyes blur. Joints stiffen. Increase blood pressure.
Withdraw Fire/Activity:
  • Reduce reaction times.
Destroy Metal/Boundaries:
  • Ruin tissue interfaces. Blistering. Hemorrhage.

Offensive power ups

Inject Fire/Activity: ???
Feed Earth/Pressure:
  • Bones reinforced from compression damage. Punches don’t break knuckles.
Withdraw Fire/Activity:
  • Increase stamina through energy management.
Destroy Metal/Boundaries: ???

Defensive

Support object defense

Inject Fire/Activity: ???
Feed Earth/Pressure:
  • Increase armor/shield strength from compression damage
Withdraw Fire/Activity: ???
Destroy Metal/Boundaries: ???

Defensive power ups

Inject Fire/Activity: ???
Feed Earth/Pressure: ???
Withdraw Fire/Activity:
  • Increase endurance by keeping cool through exertion.
Destroy Metal/Boundaries: ???

As a tool

Support objects

Inject Fire/Activity:
  • Ignite bombs without a fuse
Feed Earth/Pressure:
  • Tighten joints through controlled expansion
Withdraw Fire/Activity:
  • Use tools more aggressively by preventing melting or vibrations
  • Prevent forges and flames from overdriving themselves
  • Coolants. Preserve foods. Handle hot surfaces more quickly.
  • Stop flames
Destroy Metal/Boundaries:
  • Controlled disassembly of rigid components.

Support a body

Inject Fire/Activity: ???
Feed Earth/Pressure:
  • Increase blood circulation
Withdraw Fire/Activity:
  • Reduce tremors. Steady hands.
Destroy Metal/Boundaries: ???

Healing

Inject Fire/Activity:
  • Increase the rate of natural healing
  • Cauterize wounds
Feed Earth/Pressure:
  • Raise weakened blood pressure.
Withdraw Fire/Activity:
  • Reduce fever.
  • Prevent shock.
  • Reduce inflammation.
Destroy Metal/Boundaries:
  • Release adhesions and scar boundaries in physical therapy
  • Break up arthritis
  • Clear clogged arteries and clots

Economic advantages

Forging. Work metal without a forge.
Cooking. Bake with precision. Boil without flame.
Cooling. Food preservation.