Mulsae

AKA: Saesa and Musa
Master of the
☵ Water Sanctum
who takes
Damion
prisoner and treats him with cruelty. Originally a dominating person without morals or ethics, but transforms over the series into being good and seeking partnership.
 
Etymology: Mul (Korean “water”) + Sae (Korean “bird”) giving a nod to his
☵ Water Sanctum
and
Windborne
heritage


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Goals

Protect
Lirae
and its secret existence as his top priority. Because his heir is unknown, he cannot die without risking its safety.
 
After his experience with
Damion
, he realizes he needs to change his family's legacy with being evil tyrants and instead emphasize morals and ethics.

Lineage & Body

An
Immortal
whose father was a
Celestial-Hybrid
from the
☵ Water Sanctum
and mother a
Windborne
of the
Emberai
. He bears features of both races.
Age: 308 (see
Events
), looks like early 30’s
Skin: A deep olive like Earth's Italians
Build: Tall and graceful athletic
Face: Long and narrow
Wings: Black with both blue and orange accents
Hair: Black with blue accents, kept in a shaggy short male haircut
Eyes: Crystal orange
Empowered state: Glowing orange eyes. Veins around eyes and hands glow dark blue. Accent colors glow on his wings. An aura of fog develops the longer he is activated. Skin glistens with moisture.
 

Personality

“Calm. Controlled. Dangerous.” — His personal motto as he slips into character
An embodiment of opposites. Both evil and generous. He cuts and soothes. Supports and drowns. Understands people well, which he uses for both good and evil. Thinks as fast as a rushing river.
Hexagram: Water over Nothing. Pure Water trigram manifestation.
Culture: Raised as a
☵ Water Sanctum
heir
Body language: Smooth and graceful, embodiment of flow. He doesn’t walk so much as flow forward. Unreadable facial expressions. Subtle, commanding. The kind of silence that makes others lower their voices.
Clothes: Black and indigo blue. Indigo blue button up shirt under a long black tunic. Black pants. A indigo blue sash with flowing water motif.
Armor: Black with indigo blue accents. Light leathers like scales that flows around him like water.
Quirk: Puts his hands in his pockets to emphasize his casual calm, which makes him look threatening to be calm in a storm.
 

Magical Powers

The purest, most powerful embodiment of the powers granted by the
☵ Water Sanctum
because he has only the Water Trigram.
Has a
Talisman
that empowers him with
Fire Phase
magic and even more magic from the
☵ Water Sanctum
  • Control over liquids. Can even control blood in someone's body. Can pull water from the air.
  • Empath. Can feel and push emotions. Has telepathy. Can control pain and consciousness. Can recover, implant, and remove memory.
  • Fire phase powers, can dismantle metal. Destroy metal weapons TODO
 

Relationships

Mother:
Mulsae's Mother
, No hexagram
Father:
Mulsae's Father
, Water over Water
Cousins:
Zudaeshi
(first once removed)
Maedor
(third)
 
  • Damion
    : Former slave turned companion
  • Rivenar
    : Not just a counselor, but a strange kind of anchor. The only being he knows who cannot be manipulated, bought, or destroyed.
 

Garrick

Former best friends,
Mulsae
and
Garrick
are now enemies because of the
Mutual Sanctum Slaughter
.
 
Garrick
is mad at
Mulsae
because:
 
Mulsae
is mad at
Garrick
because:
  • He joined the slaughter of
    Mulsae
    ’s family when he had abstained