Elemental Phases

The Five Elemental Phases focuses on the transitional nature of the target. Only the
Windborne
can harness this magic.


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The Magic

Magic of the Elemental Phases is not about wielding the element, but transitioning a target using that element. For example, the
Fire Phase
does not wield flame, but rather could melt metal. Consider that the
Windborne
is the embodiment of that phase and can be the medium through which that phase can act.

The Phases

Wood Phase
Windborne:
Sylvaran
Generative: Feeds Fire
Destructive: Stabilizes or depletes Earth
Reverse generative: Depletes Water
Counteracting: Dulls Metal
 
Fire Phase
Windborne:
Emberai
Generative: Produces Earth
Destructive: Shapes or melts Metal
Reverse generative: Burns Wood
Counteracting: Evaporates Water
 
Earth Phase
Windborne:
Durani
Generative: Bears Metal
Destructive: Contains or obstructs Water
Reverse generative: Smothers Fire
Counteracting: Rots Wood
 
Metal Phase
Windborne:
Ferralai
Generative: Collects and purifies Water
Destructive: Carves and makes Wood brittle
Reverse generative: Impoverishes Earth
Counteracting: De-energizes Fire
 
Water Phase
Windborne:
Ravari
Generative: Nourishes Wood
Destructive: Dampens or extinguishes Fire
Reverse generative: Rusts Metal
Counteracting: Destabilizes Earth